High Resolution Images

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As you will all now rendering high resolution images is very processor intensive and to render an A0 size image for print at 300 DPI (28,086 x 19866 pixels) can take literally months on a single computer and will be about 1.6 gig as an uncompressed image.

So Geoff and the team here at WOW have been developing new techniques for large renders, and at WOW we have rendered at 56,000 pixels wide and the resulting image has been 6.4 gig which we produced and delivered to our client who then had the design developed and distributed to there event and placed on the side of a hotel.

At WOW Geoff uses a 32 node HP blade system and Geoff is constantly working with Mental Images (the manufacturers of Mental Ray) to fine tune this method of rendering. One of the super things at WOW is Geoff is forever researching new develpments and techniques and has a dedicated render farm for this type of rendering but also has al the 32 nodes on the Blade system licensed with mental ray.

We will also accept requests to render single frames at very high resolution for posters, signage and presentations and work cosely with a number of leading advertising agencies and clients directly.

The equipment currently in place within the studios is comprised of principally Autodesk and Adobe software and hardware with good support thanks to the relationship’s we have forged over many years.

Our 3D artists are specialists on 3d Studio max and Maya of which we currently have many licenses of each, using Alien Brain as a 3D file management system and also utilise Adobe Master Suite for much of our post 3D modelling composition which include Première, After Effects, Photoshop Etc with 6 full licenses of the CS3 suite as well as 3 licenses of Autodesk Combustion3.

Ancillary software that we use includes: Renderers including V-Ray, Mental ray, Render man, Turtle, and Maxwell and to a much lesser extent final render. Also a number of our clients send 3D data to us in various formats for which we have licenses of AutoCAD and Inventor as well as Poly Trans and Deep Exploration for file conversion on a lot of 3D data sent to us.

As well as this we have Pro – Engineer and Solid works (For large format poster design development).
We strive to develop long lasting working relationships with businesses in need of our services without the massive outlay a client would expect to have to pay for such a set up and talent.

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